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Fire of Prometheus
DUST University Ivy League
3004
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Posted - 2014.01.16 22:44:00 -
[1] - Quote
Reason #1:
Our load outs actually cost us game money and are worth a lot more than a free load out in cod.....people have dumped literally millions of sp (and subsequently loads of time) into creating specific fits, so this leads to the question: "why should a MLT fit, kill just as efficiently and as effective as a fully decked out proto suit?"
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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Fire of Prometheus
DUST University Ivy League
3005
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Posted - 2014.01.16 22:54:00 -
[2] - Quote
Stupid Blueberry wrote:Fire of Prometheus wrote:Reason #1:
Our load outs actually cost us game money and are worth a lot more than a free load out in cod.....people have dumped literally millions of sp (and subsequently loads of time) into creating specific fits, so this leads to the question: "why should a MLT fit, kill just as efficiently and as effective as a fully decked out proto suit?" Is this really what you guys believe? Lol. Who me? Yeah I do, but I also smart enough to recognize if it was my fault I was killed by a MLT suit.
If he killed me before I could turn around, and he was using a MLT ar at 60m, then something is clearly wrong.
Now if it was face to face and he beat me, we both saw each other at the same time, both started shooting at the same time and he walked away, then it was my fault.
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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Fire of Prometheus
DUST University Ivy League
3005
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Posted - 2014.01.16 23:04:00 -
[3] - Quote
Stupid Blueberry wrote:Fire of Prometheus wrote:Stupid Blueberry wrote:Fire of Prometheus wrote:Reason #1:
Our load outs actually cost us game money and are worth a lot more than a free load out in cod.....people have dumped literally millions of sp (and subsequently loads of time) into creating specific fits, so this leads to the question: "why should a MLT fit, kill just as efficiently and as effective as a fully decked out proto suit?" Is this really what you guys believe? Lol. Who me? Yeah I do, but I also smart enough to recognize if it was my fault I was killed by a MLT suit. If he killed me before I could turn around, and he was using a MLT ar at 60m, then something is clearly wrong. Now if it was face to face and he beat me, we both saw each other at the same time, both started shooting at the same time and he walked away, then it was my fault. The situation you're describing is completely impossible unless they have Proficiency V or so in AR and you don't know how to tank your suit. Exactly!!!!!! Why should a MLT suit kill my decked out proto suit if he has 0 sp and 0 time invested and I have 14mil sp and countless hours invested, in a 1 v 1 fight.
I do think the starter fits should be competitive and not $#!+ but they shouldn't demolish proto suits faster than a proto suit can demolish a proto suit.
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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Fire of Prometheus
DUST University Ivy League
3005
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Posted - 2014.01.16 23:07:00 -
[4] - Quote
Cosgar wrote:Stupid Blueberry wrote:Fire of Prometheus wrote:Reason #1:
Our load outs actually cost us game money and are worth a lot more than a free load out in cod.....people have dumped literally millions of sp (and subsequently loads of time) into creating specific fits, so this leads to the question: "why should a MLT fit, kill just as efficiently and as effective as a fully decked out proto suit?" Is this really what you guys believe? Lol. I don't personally believe this is how it should be in Dust, but this does run true in any MMORPG setting. One thing to consider though is if your starter gear that you get for free or dirt cheap is so good, why skill up to anything better? I believe MLT gear needs to be competitive, but lack the finesse you would get from making your own fits. Hey blueberry, this is what I'm getting at ^
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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Fire of Prometheus
DUST University Ivy League
3005
|
Posted - 2014.01.16 23:15:00 -
[5] - Quote
Stupid Blueberry wrote:Ok, here's what I'm trying to get at. If you're being killed (solo) by a mlt player with 0 sp invested in anything, you are just a bad player. And that was my point originally (very first line of my second post) I know I'm a decent player, I can tell if the MLT user was actually skilled or if the game is doing stuff it shouldn't.
And currently, TTK is not good. If I'm going to die in .02 seconds regardless of fitting, why put any sp into anything? Why shouldn't I just run starter fits, they are free and kill just as fast.
TL;DR- CCP screwed up TTK and a lot of people want it fixed
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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Fire of Prometheus
DUST University Ivy League
3005
|
Posted - 2014.01.16 23:24:00 -
[6] - Quote
Stupid Blueberry wrote:Fire of Prometheus wrote:Stupid Blueberry wrote:Ok, here's what I'm trying to get at. If you're being killed (solo) by a mlt player with 0 sp invested in anything, you are just a bad player. And that was my point originally (very first line of my second post) I know I'm a decent player, I can tell if the MLT user was actually skilled or if the game is doing stuff it shouldn't. And currently, TTK is not good. If I'm going to die in .02 seconds regardless of fitting, why put any sp into anything? Why shouldn't I just run starter fits, they are free and kill just as fast. TL;DR- CCP screwed up TTK and a lot of people want it fixed .02 seconds? Are you sure you aren't charging into the blob? I am the blob.....
On a side note, in 1.6 when hit detection was fixed (for the most part) TTK went from a solid 5 seconds (give or take a second) to literally fractions of a second.
This is when ccp stated that they didn't want ttk to be so low, and they want to change it. Part of the concept of the game is the fact that in this game, you can go into a Firefight, take some damage and then regen, but with ttk so low, no one was making out of the fights. Before this, you could actually walk away from a fight, regen and go back to the fight, now you have the split second to realize that you need to run or your gonna eat $#!+. And even then you will most likely get killed before you can figure out wich way cover is.
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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Fire of Prometheus
DUST University Ivy League
3005
|
Posted - 2014.01.16 23:25:00 -
[7] - Quote
Stupid Blueberry wrote:I'm gonna die laughing when CCP lengthens TTK and you guys are on here whining about it. Seriously, I'm going to bawl my eyes out laughing. Have fun.....go back to cod for your twitch shooting
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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Fire of Prometheus
DUST University Ivy League
3006
|
Posted - 2014.01.16 23:28:00 -
[8] - Quote
Stupid Blueberry wrote:Fire of Prometheus wrote:Stupid Blueberry wrote:Fire of Prometheus wrote:Stupid Blueberry wrote:Ok, here's what I'm trying to get at. If you're being killed (solo) by a mlt player with 0 sp invested in anything, you are just a bad player. And that was my point originally (very first line of my second post) I know I'm a decent player, I can tell if the MLT user was actually skilled or if the game is doing stuff it shouldn't. And currently, TTK is not good. If I'm going to die in .02 seconds regardless of fitting, why put any sp into anything? Why shouldn't I just run starter fits, they are free and kill just as fast. TL;DR- CCP screwed up TTK and a lot of people want it fixed .02 seconds? Are you sure you aren't charging into the blob? I am the blob..... On a side note, in 1.6 when hit detection was fixed (for the most part) TTK went from a solid 5 seconds (give or take a second) to literally fractions of a second. This is when ccp stated that they didn't want ttk to be so low, and they want to change it. Part of the concept of the game is the fact that in this game, you can go into a Firefight, take some damage and then regen, but with ttk so low, no one was making out of the fights. Before this, you could actually walk away from a fight, regen and go back to the fight, now you have the split second to realize that you need to run or your gonna eat $#!+. And even then you will most likely get killed before you can figure out wich way cover is. I really don't have any of the problems that you're describing. All I can say is I'm done arguing with a brick wall, and that you guys are gonna be sorry lol Cool, have fun back in cod
o7
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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Fire of Prometheus
DUST University Ivy League
3006
|
Posted - 2014.01.16 23:32:00 -
[9] - Quote
Delta 749 wrote:Fire of Prometheus wrote:Stupid Blueberry wrote:Fire of Prometheus wrote:Stupid Blueberry wrote:Ok, here's what I'm trying to get at. If you're being killed (solo) by a mlt player with 0 sp invested in anything, you are just a bad player. And that was my point originally (very first line of my second post) I know I'm a decent player, I can tell if the MLT user was actually skilled or if the game is doing stuff it shouldn't. And currently, TTK is not good. If I'm going to die in .02 seconds regardless of fitting, why put any sp into anything? Why shouldn't I just run starter fits, they are free and kill just as fast. TL;DR- CCP screwed up TTK and a lot of people want it fixed .02 seconds? Are you sure you aren't charging into the blob? I am the blob..... On a side note, in 1.6 when hit detection was fixed (for the most part) TTK went from a solid 5 seconds (give or take a second) to literally fractions of a second. This is when ccp stated that they didn't want ttk to be so low, and they want to change it. Part of the concept of the game is the fact that in this game, you can go into a Firefight, take some damage and then regen, but with ttk so low, no one was making out of the fights. Before this, you could actually walk away from a fight, regen and go back to the fight, now you have the split second to realize that you need to run or your gonna eat $#!+. And even then you will most likely get killed before you can figure out wich way cover is. Why are you running out in the open and not engaging from cover in the first place? Sounds like you just need to step up your game and not rely on gear Its funny, for the longest time Ive said that relying on proto gear made you weak as a player and people would just laugh and laugh not understanding what I meant 1 did I say anything about running out of cover? In fact, did I mention anything about cover in the above qoute?
2 I run basic suits 90% of the time, the next 8% is spent in my incubus, the next 1.9% is spent running commando and the last .1% is spent running proto commando.
I have 4 proto suits btw.....
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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Fire of Prometheus
DUST University Ivy League
3006
|
Posted - 2014.01.16 23:42:00 -
[10] - Quote
Stupid Blueberry wrote:Ok, not done arguing. One: I have NEVER played CoD and NEVER will. Two: I'm an open beta vet, I haven't been around as long as some of the people here, but I'm not stupid, despite my name. Three: There is nothing wrong with TTK, you are completely over exaggerating when you say .02 seconds TTK, you should think before you post here. Average TTK for a Starter fit v Starter fit with no skills is about .9-1 second, even longer if you're dealing with someone who knows how to fit a dropsuit. Be honest now, you're just on here parroting what everyone else is saying because you want to feel like you're a part of something and get your likes. PLEASE think before you go posting on the forums asking CCP to change things that aren't important given the current lack of content/reasons to play the game. Open beta vet too sunshine :) (since late January last year no less soooo.....)
I get it, your name is a pun, good for you
Yes .02 seconds is an exaggeration, but not a big one, by the time you read THIS 1 second will have just passed.
If you were here since open beta you will remember that time when you actually had the time to turn around and see who shot your back, now it's......"o my shields just-" ----> "killed by_____"
Ps. Who's your main regy?
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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Fire of Prometheus
DUST University Ivy League
3006
|
Posted - 2014.01.16 23:44:00 -
[11] - Quote
Delta 749 wrote:Fire of Prometheus wrote:Delta 749 wrote:Fire of Prometheus wrote: I am the blob.....
On a side note, in 1.6 when hit detection was fixed (for the most part) TTK went from a solid 5 seconds (give or take a second) to literally fractions of a second.
This is when ccp stated that they didn't want ttk to be so low, and they want to change it. Part of the concept of the game is the fact that in this game, you can go into a Firefight, take some damage and then regen, but with ttk so low, no one was making out of the fights. Before this, you could actually walk away from a fight, regen and go back to the fight, now you have the split second to realize that you need to run or your gonna eat $#!+. And even then you will most likely get killed before you can figure out wich way cover is.
Why are you running out in the open and not engaging from cover in the first place? Sounds like you just need to step up your game and not rely on gear Its funny, for the longest time Ive said that relying on proto gear made you weak as a player and people would just laugh and laugh not understanding what I meant 1 did I say anything about running out of cover? In fact, did I mention anything about cover in the above qoute? 2 I run basic suits 90% of the time, the next 8% is spent in my incubus, the next 1.9% is spent running commando and the last .1% is spent running proto commando. I have 4 proto suits btw..... Bolded for relevance, a statement you made concerning cover and one that implies you are not near it since you have to actively try to find it Its ok for you to be bad at shooters man, Im baseline average at them myself but dont blame the system for you losses Its like that guy who says he only lost at a fighting game because his stick wasnt working, granted its not a perfect comparison since some fighting games have pretty bad balance and thats not even mentioning SNK bosses ******* Geese Howard that son of a ***** Lol alright that was 1 reference, trust me, I'm not the best, but I'm good enough to know when something is up.....and right now....TTK is up.
I will admit,mi feel as though it has gone down slightly, but that's probably cause no one is spamming duvolles
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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Fire of Prometheus
DUST University Ivy League
3006
|
Posted - 2014.01.16 23:52:00 -
[12] - Quote
Stupid Blueberry wrote:Fire of Prometheus wrote:Stupid Blueberry wrote:Ok, not done arguing. One: I have NEVER played CoD and NEVER will. Two: I'm an open beta vet, I haven't been around as long as some of the people here, but I'm not stupid, despite my name. Three: There is nothing wrong with TTK, you are completely over exaggerating when you say .02 seconds TTK, you should think before you post here. Average TTK for a Starter fit v Starter fit with no skills is about .9-1 second, even longer if you're dealing with someone who knows how to fit a dropsuit. Be honest now, you're just on here parroting what everyone else is saying because you want to feel like you're a part of something and get your likes. PLEASE think before you go posting on the forums asking CCP to change things that aren't important given the current lack of content/reasons to play the game. Open beta vet too sunshine :) (since late January last year no less soooo.....) I get it, your name is a pun, good for you Yes .02 seconds is an exaggeration, but not a big one, by the time you read THIS 1 second will have just passed. If you were here since open beta you will remember that time when you actually had the time to turn around and see who shot your back, now it's......"o my shields just-" ----> "killed by_____" Ps. Who's your main regy? This IS my main. You're still exaggerating, you have plenty of time to turn around and shoot back at someone who is shooting you from behind. Now you're just confirming what I already suspected, you're a bad player. I call bull on this being your main.....
Nonetheless, what do you run? Heavy? Tanked out gallogi? Quadruple Dmg modded callogi? You see there has to be a different way to play this game than simply stacking armour and Dmg mods. E war has to have a place, right now, a large percent of the community runs with Dmg mods in the highs, and armour tanked in the low. Ttk is low, e war has no place, scouts get wiped in 4 shots (that is not an exaggeration btw) and quite frankly, this game has seen better days (although I must admit, the new toys are fun to use)
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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Fire of Prometheus
DUST University Ivy League
3014
|
Posted - 2014.01.17 00:23:00 -
[13] - Quote
Delta 749 wrote:Slightly-Mental wrote: Somebody just out academy, without placing the starting sp into anything, joins a game using basic MLT sniper fittings, can drop a well seasoned Proto user with around the same number of shots than somebody who has maxed out sniper skills, and is wearing and using full proto gear.
Same with rail tanks at present.
In fact if you look deep enough you will find this problem across board.
In Dust there are a number of suits, and a number of weapons, which can have number of different fits. All this sounds wonderful, until you release that all this means close to nothing once on the battlefield.
Nerfing dps of weapons across board isn't going to fix this, it will just mask it and be more problematic. Same with making TTK longer.
The diversity of suits, items, and the level of skill's, should actually have effects on the field.
Fix the diversity, and you will find the TTK would be a whole lot different that it is now.
Really? You are saying shot for shot a miltia sniper rifle matches up with a charge sniper rifle thats backed up with proto damage mods Really? Really? Agreed
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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